• DocumentCode
    2123781
  • Title

    Strategic Module Sharing for Customized Service Family Design using a Bayesian Game

  • Author

    Moon, Seung Ki ; Sim, Jaehun ; Shu, Jun ; Simpson, Timothy W.

  • Author_Institution
    Department of Industrial & Manufacturing Engineering, The Pennsylvania State University, University Park, PA 16803 USA. moonsky@psu.edu
  • fYear
    2007
  • fDate
    27-29 Aug. 2007
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    The objective in this paper is to introduce a new methodology for strategic module sharing in service family design using game theory to model situations involving uncertain market environments. We extend concepts from platform-based product family design to develop a methodology for module-based service family design. A module selection problem is considered as a strategic game with incomplete information that is described by services´ market share ratios and customer´s preferences. We employ a Bayesian game to model uncertainty situations regarding market environments and determine strategic equilibrium solutions for selecting modules for the service family being designed. To demonstrate implementation of the proposed Bayesian game, we use a case study involving a family of banking services.
  • Keywords
    Bayesian methods; Design engineering; Environmental economics; Game theory; Manufacturing industries; Mass customization; Pulp manufacturing; Toy industry; Toy manufacturing industry; Virtual manufacturing; Bayesian game; Mass customization; Service family and platform design; Service process module;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Service Operations and Logistics, and Informatics, 2007. SOLI 2007. IEEE International Conference on
  • Conference_Location
    Philadelphia, PA, USA
  • Print_ISBN
    978-1-4244-1118-4
  • Electronic_ISBN
    978-1-4244-1118-4
  • Type

    conf

  • DOI
    10.1109/SOLI.2007.4383961
  • Filename
    4383961