• DocumentCode
    2127913
  • Title

    A Novel CPS System for Evaluating a Neural-Machine Interface for Artificial Legs

  • Author

    Zhang, Fan ; DiSanto, Will ; Ren, Jin ; Dou, Zhi ; Yang, Qing ; Huang, He

  • Author_Institution
    Dept. of Electr., Univ. of Rhode Island, Kingston, RI, USA
  • fYear
    2011
  • fDate
    12-14 April 2011
  • Firstpage
    67
  • Lastpage
    76
  • Abstract
    This paper presents a novel cyber physical system (CPS) that senses signals from two physical systems - a human neuromuscular control system and a mechanical prosthesis -- to drive a cyber virtual reality (VR) system for the purpose of evaluating a neural-machine interface (NMI) for artificial legs. Novel cyber techniques are proposed to tackle two fundamental challenges in this CPS system: inherent computation complexity for accurately identifying user´s intended movements and real-time 3D rendering of a virtual avatar and environment on the cyber system. A neuromuscular-mechanical fusion algorithm is developed to decipher user intent. The decisions are then fed into the virtual reality cyber system to drive real-time motion of an avatar emulating exactly intended movements of the user. The algorithms for intent recognition and 3D VR rendering are specifically tailored to multi-core GPUs. The designed CPS system is tested on human subjects wearing prostheses. The results have shown that fusion of neuromuscular control and mechanical information improves the accuracy for user intent classification, compared to the interface based on either neuromuscular or mechanical information alone. Additionally, we find orders of magnitude speedup of GPUs over general purpose PCs, making the real-time application possible. Our prototype implementation demonstrates the feasibility of using neuromuscular-mechanical fusion to drive virtual reality in real time, which can be an effective evaluation and training tool for leg amputees to neurally control their artificial legs.
  • Keywords
    avatars; brain-computer interfaces; computational complexity; neuromuscular stimulation; prosthetics; rendering (computer graphics); CPS system; GPU; NMI; artificial legs; computation complexity; cyber physical system; cyber virtual reality system; human neuromuscular control system; mechanical prosthesis; neural-machine interface; neuromuscular-mechanical fusion algorithm; real-time 3D VR rendering; virtual avatar; Animation; Electromyography; Feature extraction; Graphics processing unit; Leg; Prosthetics; Real time systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyber-Physical Systems (ICCPS), 2011 IEEE/ACM International Conference on
  • Conference_Location
    Chicago, IL
  • Print_ISBN
    978-1-61284-640-8
  • Type

    conf

  • DOI
    10.1109/ICCPS.2011.13
  • Filename
    5945422