DocumentCode :
2128044
Title :
Efficient shape-adaptive zero tree coding scheme and its FPGA implementation for DWT based progressive coding
Author :
Hwang, Yin-Tsung ; Chen, Sung-Bo ; Wang, Shi-Shen
Author_Institution :
Dept. of Electron. Eng., Nat. Yunlin Univ. of Sci. & Technol., Taiwan
fYear :
2003
fDate :
27-29 Aug. 2003
Firstpage :
357
Lastpage :
362
Abstract :
Shape adaptive processing is essential in an object based video codec system (e.g. MPEG-4) to reduce the computing complexity. An efficient shape-adaptive zero tree coding scheme and its hardware realization are presented for real time still texture coding using DWT. The wavelet coefficients obtained from a shape adaptive DWT core are passed onto the proposed design for progressive coding. We adopt the approach of zero tree coding but take advantage of the shape mask information to eliminate totally the coding overheads of pixels outside the video object. The proposed coding scheme features both shape adaptive and progressive coding. Simulation results indicate that under given bit rates, a 4dB PSNR performance edge over the SPIHT algorithm can be obtained. The corresponding hardwired design is next derived while the counterpart for the SPIHT algorithm has been considered as too complicated to be realized in hardware. The FPGA implementation results show that the logic gate count is less than 10K and a sustained processing rate of 20 1024×1024 sized frames/sec can be obtained.
Keywords :
computational complexity; field programmable gate arrays; image texture; logic design; transform coding; tree codes; video codecs; video coding; wavelet transforms; 1024 pixel; 1048576 pixel; DWT based progressive coding; FPGA; MPEG-4; PSNR; SPIHT algorithm; computing complexity; logic gate count; object based video codec; progressive coding; real time coding; shape-adaptive zero tree coding; still texture coding; wavelet coefficients; zero tree coding; Algorithm design and analysis; Bit rate; Discrete wavelet transforms; Field programmable gate arrays; Hardware; MPEG 4 Standard; PSNR; Shape; Video codecs; Wavelet coefficients;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing Systems, 2003. SIPS 2003. IEEE Workshop on
ISSN :
1520-6130
Print_ISBN :
0-7803-7795-8
Type :
conf
DOI :
10.1109/SIPS.2003.1235696
Filename :
1235696
Link To Document :
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