DocumentCode
2130094
Title
Using Kinect for hand tracking and rendering in wearable haptics
Author
Frati, Valentino ; Prattichizzo, Domenico
Author_Institution
Dipt. di Ing. dell´´Inf., Univ. di Siena, Siena, Italy
fYear
2011
fDate
21-24 June 2011
Firstpage
317
Lastpage
321
Abstract
Wearable haptic devices with poor position sensing are combined with the Kinect depth sensor by Microsoft. A heuristic hand tracker has been developed. It allows for the animation of the hand avatar in the virtual reality and the implementation of the force rendering algorithm: the position of the fingertips is measured by the hand tracker designed and optimized for Kinect, and the rendering algorithm computes the contact forces for wearable haptic display. Preliminary experiments with qualitative results show the effectiveness of the idea of combining Kinect and wearable haptics.
Keywords
avatars; computer animation; haptic interfaces; object tracking; rendering (computer graphics); tactile sensors; Kinect depth sensor; Microsoft; force rendering algorithm:; hand avatar animation; hand tracking; position sensing; virtual reality; wearable haptic display; Avatars; Cameras; Force; Haptic interfaces; Indexes; Three dimensional displays; Thumb;
fLanguage
English
Publisher
ieee
Conference_Titel
World Haptics Conference (WHC), 2011 IEEE
Conference_Location
Istanbul
Print_ISBN
978-1-4577-0299-0
Electronic_ISBN
978-1-4577-0297-6
Type
conf
DOI
10.1109/WHC.2011.5945505
Filename
5945505
Link To Document