• DocumentCode
    2130094
  • Title

    Using Kinect for hand tracking and rendering in wearable haptics

  • Author

    Frati, Valentino ; Prattichizzo, Domenico

  • Author_Institution
    Dipt. di Ing. dell´´Inf., Univ. di Siena, Siena, Italy
  • fYear
    2011
  • fDate
    21-24 June 2011
  • Firstpage
    317
  • Lastpage
    321
  • Abstract
    Wearable haptic devices with poor position sensing are combined with the Kinect depth sensor by Microsoft. A heuristic hand tracker has been developed. It allows for the animation of the hand avatar in the virtual reality and the implementation of the force rendering algorithm: the position of the fingertips is measured by the hand tracker designed and optimized for Kinect, and the rendering algorithm computes the contact forces for wearable haptic display. Preliminary experiments with qualitative results show the effectiveness of the idea of combining Kinect and wearable haptics.
  • Keywords
    avatars; computer animation; haptic interfaces; object tracking; rendering (computer graphics); tactile sensors; Kinect depth sensor; Microsoft; force rendering algorithm:; hand avatar animation; hand tracking; position sensing; virtual reality; wearable haptic display; Avatars; Cameras; Force; Haptic interfaces; Indexes; Three dimensional displays; Thumb;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    World Haptics Conference (WHC), 2011 IEEE
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4577-0299-0
  • Electronic_ISBN
    978-1-4577-0297-6
  • Type

    conf

  • DOI
    10.1109/WHC.2011.5945505
  • Filename
    5945505