• DocumentCode
    2134860
  • Title

    Implementation of v-cave display system using the Object-Oriented Graphics Rendering Engine

  • Author

    Gavigan, Patrick ; Pearce, Trevor

  • Author_Institution
    Dept. of Syst. & Comput. Eng., Carleton Univ., Ottawa, ON
  • fYear
    2008
  • fDate
    4-7 May 2008
  • Abstract
    This paper outlines the design of an inexpensive v-cave display system using the open source object-oriented graphics rendering engine. This system utilizes the existing graphics rendering pipeline to map the graphics to the screen such that they are projected in perspective. This is done by controlling the aspect ratio of the frustums used to form the view volume and by applying transformations to the projection matrix used by OGRE.
  • Keywords
    computer displays; rendering (computer graphics); object-oriented graphics rendering engine; perspective projection; v-cave display system; Cameras; Computer displays; Computer graphics; Design engineering; Engines; Image converters; Image generation; Matrix converters; Pipelines; Rendering (computer graphics); camera; clipping plane; frustum; perspective projection; render pipeline; v-cave; view plane; view volume;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical and Computer Engineering, 2008. CCECE 2008. Canadian Conference on
  • Conference_Location
    Niagara Falls, ON
  • ISSN
    0840-7789
  • Print_ISBN
    978-1-4244-1642-4
  • Electronic_ISBN
    0840-7789
  • Type

    conf

  • DOI
    10.1109/CCECE.2008.4564751
  • Filename
    4564751