• DocumentCode
    2142403
  • Title

    A method of generating global view texture images in 3D face modeling

  • Author

    Wang, Hong Yong ; Zheng, Qing Bi ; Sun, Yi Gui

  • Author_Institution
    College of Information Science and Engineering, Henan University of Technology, Zhengzhou, China
  • fYear
    2010
  • fDate
    4-6 Dec. 2010
  • Firstpage
    3435
  • Lastpage
    3438
  • Abstract
    Construction of 3D special face model with 2D face photographs has become the focus of study on 3D face modeling, in which generated texture will affect directly the sense of reality of the 3D face model. Based on the details of texture mapping and image stitching, a method of generating global view texture images in 3D face modeling is proposed in this paper. Firstly, it obtains overlap regions by means of column feature matching and confirms the regions according to the grey values, and then stitches the images accurately; Secondly, it blends the texture with weighted smoothing algorithm to eliminate image mosaic gaps; Finally, it tries the classic Laplacian pyramid method to get a new global-view face texture image, which makes the texture image more realistic and natural.
  • Keywords
    Face; Laplace equations; Pixel; Smoothing methods; Solid modeling; Splicing; Three dimensional displays; 3D face modeling; global view texture image; image mosaic; texture blending;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Science and Engineering (ICISE), 2010 2nd International Conference on
  • Conference_Location
    Hangzhou, China
  • Print_ISBN
    978-1-4244-7616-9
  • Type

    conf

  • DOI
    10.1109/ICISE.2010.5690966
  • Filename
    5690966