DocumentCode
2142403
Title
A method of generating global view texture images in 3D face modeling
Author
Wang, Hong Yong ; Zheng, Qing Bi ; Sun, Yi Gui
Author_Institution
College of Information Science and Engineering, Henan University of Technology, Zhengzhou, China
fYear
2010
fDate
4-6 Dec. 2010
Firstpage
3435
Lastpage
3438
Abstract
Construction of 3D special face model with 2D face photographs has become the focus of study on 3D face modeling, in which generated texture will affect directly the sense of reality of the 3D face model. Based on the details of texture mapping and image stitching, a method of generating global view texture images in 3D face modeling is proposed in this paper. Firstly, it obtains overlap regions by means of column feature matching and confirms the regions according to the grey values, and then stitches the images accurately; Secondly, it blends the texture with weighted smoothing algorithm to eliminate image mosaic gaps; Finally, it tries the classic Laplacian pyramid method to get a new global-view face texture image, which makes the texture image more realistic and natural.
Keywords
Face; Laplace equations; Pixel; Smoothing methods; Solid modeling; Splicing; Three dimensional displays; 3D face modeling; global view texture image; image mosaic; texture blending;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Engineering (ICISE), 2010 2nd International Conference on
Conference_Location
Hangzhou, China
Print_ISBN
978-1-4244-7616-9
Type
conf
DOI
10.1109/ICISE.2010.5690966
Filename
5690966
Link To Document