Title :
Progressive Animation Sequences
Author_Institution :
Dept. of Wealth Manage., Hsing Wu Univ., Taiwan
Abstract :
3D animations have been widely used in the movie and gaming industries. However, the huge storage requirements of dynamic mesh data make it difficult for a number of applications such as rendering, transmitting over a network, etc.This study proposes a multiresolution representation for 3D animation. The results show that the coarse animation appears by using only 10% of the original faces. More detailed animation appears by using 80% of original faces, but only requires 3% of original storage space. Consequently, this approach enables a continuous level of detail for dynamic 3D mesh sequences.
Keywords :
computer animation; image representation; image resolution; rendering (computer graphics); 3D animations; coarse animation; dynamic 3D mesh sequences; dynamic mesh data; gaming industries; huge storage requirements; movie industries; multiresolution representation; progressive animation sequences; rendering; Animation; Equations; Geometry; Indexes; Mathematical model; Principal component analysis; Three-dimensional displays; Progressive animation; compression; dynamic 3D mesh;
Conference_Titel :
Computer Graphics, Imaging and Visualization (CGIV), 2013 10th International Conference
Conference_Location :
Macau
DOI :
10.1109/CGIV.2013.32