• DocumentCode
    2150291
  • Title

    Synthetic motion capture for interactive virtual worlds

  • Author

    Yu, Qinxin ; Terzopoulos, Demetri

  • Author_Institution
    Dept. of Comput. Sci., Toronto Univ., Ont., Canada
  • fYear
    1998
  • fDate
    8-10 Jun 1998
  • Firstpage
    2
  • Lastpage
    10
  • Abstract
    The numerical simulation of biomechanical models enables the behavioral animation of realistic artificial animals in virtual worlds. Unfortunately, even on high-end graphics workstations, the biomechanical simulation approach is at present computationally too demanding for the animation of numerous animals at interactive frame rates. We tackle this problem by replacing biomechanical animal models with fast kinematic replicas that reproduce the locomotion abilities of the original models with reasonable fidelity. Our technique is based on capturing motion data by systematically simulating the biomechanical models. We refer to it as synthetic motion capture, because of the similarity to natural motion capture applied to real animals. We compile the captured motion data into kinematic action repertoires that are sufficiently rich to support elaborate behavioral animation. Synthetic motion capture in conjunction with level-of-detail geometric modeling and object culling during rendering has enabled us to transform a system designed for the realistic, off-line biomechanical/behavioral animation of artificial fishes into an interactive, stereoscopic, virtual undersea experience
  • Keywords
    behavioural sciences computing; biology computing; biomechanics; computer animation; interactive systems; rendering (computer graphics); virtual reality; zoology; artificial fishes; behavioral animation; biomechanical models; interactive frame rates; interactive virtual worlds; kinematic action repertoires; kinematic replicas; level-of-detail geometric modeling; locomotion abilities; numerical simulation; object culling; realistic artificial animals; rendering; stereoscopic virtual undersea experience; synthetic motion capture; Animation; Computational modeling; Computer science; Educational institutions; Electrical capacitance tomography; Graphics; Kinematics; Marine animals; Motion control; Postal services;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation 98. Proceedings
  • Conference_Location
    Philadelphia, PA
  • ISSN
    1087-4844
  • Print_ISBN
    0-8186-8541-7
  • Type

    conf

  • DOI
    10.1109/CA.1998.681900
  • Filename
    681900