• DocumentCode
    2152685
  • Title

    Planning and learning in permutation groups

  • Author

    Fiat, Amos ; Moses, Shahar ; Shamir, Adi ; Shimshoni, Ilan ; Tardos, Gabor

  • Author_Institution
    Dept. of Comput. Sci., Tel-Aviv Univ., Israel
  • fYear
    1989
  • fDate
    30 Oct-1 Nov 1989
  • Firstpage
    274
  • Lastpage
    279
  • Abstract
    Planning is defined as the problem of synthesizing a desired behavior from given basic operations, and learning is defined as the dual problem of analyzing a given behavior to determine the unknown basic operations. Algorithms for solving these problems in the context of invertible operations on finite-state environments are developed. In addition to their obvious artificial intelligence applications, the algorithms can efficiently find the shortest way to solve Rubik´s cube, test ping-pong protocols, and solve systems of equations over permutation groups
  • Keywords
    artificial intelligence; finite automata; learning systems; artificial intelligence; finite-state environments; invertible operations; learning; permutation groups; planning; test ping-pong protocols; Artificial intelligence; Equations; Intelligent robots; Mathematics; Pediatrics; Polynomials; Protocols; System testing; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Foundations of Computer Science, 1989., 30th Annual Symposium on
  • Conference_Location
    Research Triangle Park, NC
  • Print_ISBN
    0-8186-1982-1
  • Type

    conf

  • DOI
    10.1109/SFCS.1989.63490
  • Filename
    63490