DocumentCode
2161451
Title
An novel method of soft tissue haptic rendering based on the spherical harmonic representation
Author
Yanhong, Fang ; Wu Bin
Author_Institution
Faculty of Information Engineering, Southwest University of Science and Technology, Mianyang, China
fYear
2010
fDate
4-6 Dec. 2010
Firstpage
1847
Lastpage
1850
Abstract
Haptic rendering is the process of computing and generating forces in response to user interactions with virtual objects. Due to the complexity of tissue properties and interactions in human body, soft tissue haptic rendering is a challenging task. This paper presents a novel method for soft tissue haptic rendering based on spherical harmonics(SH) representation. Firstly, it gives a brief survey on the methodologies for soft tissue haptic rendering in the literature. Secondly, efficient SH representation of 3D objects, collision detection, deformation and force response algorithms are introduced. Experiment results demonstrate that the computational cost required in computing the updates and the force feedback is significantly less than that encountered in, due to the fact that in this case merely the surface mesh points are stored, and only the contactable surface is displaced as opposed to displacing both the contact surface and internal points. For a given number of facets, the spherical harmonic force calculation update rate was faster (850–1,200Hz) than the facet representation (400–900Hz).
Keywords
Computational modeling; Force; Haptic interfaces; Harmonic analysis; Rendering (computer graphics); Solid modeling; Three dimensional displays; collision detection; deformation; force response; haptic rendering; spherical harmonics;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Engineering (ICISE), 2010 2nd International Conference on
Conference_Location
Hangzhou, China
Print_ISBN
978-1-4244-7616-9
Type
conf
DOI
10.1109/ICISE.2010.5691762
Filename
5691762
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