Title :
Parallax Effect of Rendering on the Surface with Small Detail
Author :
Gao, Ronghua ; Yin, Baocai ; Kong, Dehui ; Si, Huilin ; Zhang, Yong
Abstract :
Although texture mapping is a common technique for adding apparent surface detail to 3-D objects, it lacks the capability to represent the bumpy detail and the motion parallax effect. In this paper, we propose normal vector shift, a simple rendering method to motion parallax effects on a surface with small detail. This method can be enhanced the quality of the rendering result with graphics hardware.
Keywords :
Geometry; Graphics; Hardware; Laboratories; Layout; Rendering (computer graphics); Signal mapping; Signal processing; Surface texture; Table lookup; bump mapping; graphics hardware; height map; offset; parallax;
Conference_Titel :
Image and Signal Processing, 2008. CISP '08. Congress on
Conference_Location :
Sanya, China
Print_ISBN :
978-0-7695-3119-9
DOI :
10.1109/CISP.2008.208