DocumentCode
2162937
Title
An evolutionary game-theoretic framework for cyber-threat information sharing
Author
Tosh, Deepak ; Sengupta, Shamik ; Kamhoua, Charles ; Kwiat, Kevin ; Martin, Andrew
Author_Institution
Dept of Computer Science and Engineering, University of Nevada, Reno, USA
fYear
2015
fDate
8-12 June 2015
Firstpage
7341
Lastpage
7346
Abstract
The initiative to protect against future cyber crimes requires a collaborative effort from all types of agencies spanning industry, academia, federal institutions, and military agencies. Therefore, a Cybersecurity Information Exchange (CYBEX) framework is required to facilitate breach/patch related information sharing among the participants (firms) to combat cyber attacks. In this paper, we formulate a non-cooperative cybersecurity information sharing game that can guide: (i) the firms (players)1 to independently decide whether to “participate in CYBEX and share” or not; (ii) the CYBEX framework to utilize the participation cost dynamically as incentive (to attract firms toward self-enforced sharing) and as a charge (to increase revenue). We analyze the game from an evolutionary game-theoretic strategy and determine the conditions under which the players´ self-enforced evolutionary stability can be achieved. We present a distributed learning heuristic to attain the evolutionary stable strategy (ESS) under various conditions. We also show how CYBEX can wisely vary its pricing for participation to increase sharing as well as its own revenue, eventually evolving toward a win-win situation.
Keywords
Computer security; Games; Information management; Investment; Sociology; Statistics; CYBEX; Cybersecurity; Evolutionary Game Theory; Incentive Model; Information Sharing;
fLanguage
English
Publisher
ieee
Conference_Titel
Communications (ICC), 2015 IEEE International Conference on
Conference_Location
London, United Kingdom
Type
conf
DOI
10.1109/ICC.2015.7249499
Filename
7249499
Link To Document