DocumentCode :
2163845
Title :
Inside discrete-event simulation software: how it works and why it matters
Author :
Schriber, Thomas J. ; Brunner, Daniel T.
Author_Institution :
Bus. Inf. Technol., Michigan Univ., Ann Arbor, MI, USA
Volume :
1
fYear :
2004
fDate :
5-8 Dec. 2004
Lastpage :
152
Abstract :
This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of "why it matters" for modelers to know how their simulation software works, including coverage of SIMAN (Arena), ProModel, and GPSS/H as well as the other three tools.
Keywords :
data structures; discrete event simulation; discrete event systems; AutoMod; Extend; GPSS/H simulation tool; ProModel tool; SIMAN tool; SLX architecture; discrete-event simulation software; discrete-event systems; entity-list management; Data structures; Discrete event simulation; Flowcharts; Manufacturing processes; Resource management; Space vehicles; Terminology; Traffic control; Virtual manufacturing; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference, 2004. Proceedings of the 2004 Winter
Print_ISBN :
0-7803-8786-4
Type :
conf
DOI :
10.1109/WSC.2004.1371311
Filename :
1371311
Link To Document :
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