DocumentCode
2163845
Title
Inside discrete-event simulation software: how it works and why it matters
Author
Schriber, Thomas J. ; Brunner, Daniel T.
Author_Institution
Bus. Inf. Technol., Michigan Univ., Ann Arbor, MI, USA
Volume
1
fYear
2004
fDate
5-8 Dec. 2004
Lastpage
152
Abstract
This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of "why it matters" for modelers to know how their simulation software works, including coverage of SIMAN (Arena), ProModel, and GPSS/H as well as the other three tools.
Keywords
data structures; discrete event simulation; discrete event systems; AutoMod; Extend; GPSS/H simulation tool; ProModel tool; SIMAN tool; SLX architecture; discrete-event simulation software; discrete-event systems; entity-list management; Data structures; Discrete event simulation; Flowcharts; Manufacturing processes; Resource management; Space vehicles; Terminology; Traffic control; Virtual manufacturing; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference, 2004. Proceedings of the 2004 Winter
Print_ISBN
0-7803-8786-4
Type
conf
DOI
10.1109/WSC.2004.1371311
Filename
1371311
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