DocumentCode
2164736
Title
Games-based learning: Teacher´s perspectives and application of new literacy practice
Author
Gerber, Hannah ; Onwuegbuzie, Anthony ; Price, D. ; Miller, Mary
Author_Institution
Sam Houston State Univ., Houston, TX, USA
fYear
2013
fDate
1-4 Oct. 2013
Firstpage
1
Lastpage
2
Abstract
This workshop will introduce participants to the theories behind game-based learning and will lead participants through conceptualising how game-based learning fits within their curricular and training needs by exploring the nuances of game-based learning in diverse settings. Participants will explore how to implement game-based learning within their classroom/training environment and will critique and understand how to design game-based units/modules/lessons.
Keywords
computer based training; computer games; classroom-training environment; curricular needs; game-based units; games-based learning; lessons; modules; teacher perspectives; training needs; Abstracts; Conferences; Councils; Educational institutions; Electronic mail; Media; Training;
fLanguage
English
Publisher
ieee
Conference_Titel
Educational Media (ICEM), 2013 IEEE 63rd Annual Conference International Council for
Conference_Location
Singapore
Type
conf
DOI
10.1109/CICEM.2013.6820223
Filename
6820223
Link To Document