Abstract :
This paper presents the design, architecture and implementation of an interactive virtual child animated in real-time using low-cost and portable computers. The system was created for edutainment, i.e., using entertainment and multi-modal interactivity to help learning in a virtual reality environment. We advance the state-of-the-art by using a novel model for emotional modulation implemented in the form of closed-loop dialogues. Using the above techniques we demonstrate the capabilities of our solution by means of real-world examples of four separate applications fields, namely rehabilitation, education, interactive art and mobile telephony in popular culture
Keywords :
art; computer aided instruction; computer animation; entertainment; virtual reality; closed-loop dialogues; edutainment; emotionally responsive virtual children; interactive art; interactive virtual child; learning; multimodal interactivity; reactive virtual children; real-time animation; virtual reality environment; Animation; Art; Bonding; Buildings; Computer architecture; Computer interfaces; Computer science education; Humans; Portable computers; Subspace constraints;