DocumentCode :
2165546
Title :
The Art of Gemotion in Space
Author :
Kawaguchi, Yoichiro
Author_Institution :
Tokyo Univ.
fYear :
2006
fDate :
5-7 July 2006
Firstpage :
658
Lastpage :
663
Abstract :
Gemotion explores the potential innovation in the convergence of the media content industry and traditional culture that may become more commonplace in the future. In this paper, I will discuss a few examples of such collaborative efforts. Above all, I would like to take this opportunity to look at the issue of how the five senses - particularly, sight, sound and touch - which form the key elements of virtual reality, relate to traditional performing arts. From there, I hope to shed light on the signs emerging on the horizon of future media content
Keywords :
art; multimedia computing; virtual reality; gemotion; media content; performing arts; virtual reality; Art; Cellular phones; Collaboration; Convergence; Humans; Radio access networks; Shape; Subspace constraints; Technological innovation; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualization, 2006. IV 2006. Tenth International Conference on
Conference_Location :
London, England
ISSN :
1550-6037
Print_ISBN :
0-7695-2602-0
Type :
conf
DOI :
10.1109/IV.2006.105
Filename :
1648329
Link To Document :
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