Title :
Music as a game controller
Author :
Heerema, John ; Parker, J.R.
Author_Institution :
Dept. of Art, Univ. of Calgary, Calgary, AB, Canada
Abstract :
An educational game was developed in which the game is controlled by the sounds produced by an acoustic instrument. In order to allow a musical signal to be used for game control, new Digital Signal Processing algorithms were developed for extracting pitch information from the musical performance of a single instrument or singer. These algorithms provide more accurate pitch determination, using fewer time-domain samples, than existing methods. They also reflect the psychoacoustics of pitch perception. The game was evaluated for its usefulness with a number of musical instruments and voice, with the help of University of Calgary student volunteers, using a qualitative case study methodology.
Keywords :
acoustic signal processing; computer aided instruction; computer games; music; musical instruments; time-domain analysis; University of Calgary student volunteers; acoustic instrument; computer games; digital signal processing algorithms; educational game; game controller; musical performance; musical signal; pitch determination; pitch perception psychoacoustics; time-domain samples; Computers; Games; Harmonic analysis; Instruments; Timbre; Time-frequency analysis; audio; education; game input; interface;
Conference_Titel :
Games Innovation Conference (IGIC), 2013 IEEE International
Conference_Location :
Vancouver, BC
Print_ISBN :
978-1-4799-1244-5
DOI :
10.1109/IGIC.2013.6659147