• DocumentCode
    2165999
  • Title

    Application of cellular automata for generation of chess variants

  • Author

    Fridenfalk, Mikael

  • Author_Institution
    Dept. of Game Design, Uppsala Univ. Campus Gotland, Visby, Sweden
  • fYear
    2013
  • fDate
    23-25 Sept. 2013
  • Firstpage
    57
  • Lastpage
    63
  • Abstract
    A system was developed for the automatic generation of chess variants in a computer game. The system is able to generate 5000 relatively unique board configurations using a modular cellular automaton based on a new variation of Conway´s Game of Life in combination with modular constraints.
  • Keywords
    cellular automata; computer games; Conway game of life; board configurations; chess variants generation; computer game; modular cellular automaton; modular constraints; Artificial intelligence; Automata; Computers; Games; Graphical user interfaces; Indexes; Kernel; Game of Life; artificial intelligence; cellular automata; chess variants; game design; modular;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovation Conference (IGIC), 2013 IEEE International
  • Conference_Location
    Vancouver, BC
  • ISSN
    2166-6741
  • Print_ISBN
    978-1-4799-1244-5
  • Type

    conf

  • DOI
    10.1109/IGIC.2013.6659154
  • Filename
    6659154