• DocumentCode
    2171009
  • Title

    Interactive modeling of tree bark

  • Author

    Wang, Xi ; Wang, Lifeng ; Liu, Ligang ; Hu, Shimin ; Guo, Baining

  • Author_Institution
    Tsinghua Univ., Beijing, China
  • fYear
    2003
  • fDate
    8-10 Oct. 2003
  • Firstpage
    83
  • Lastpage
    90
  • Abstract
    There exist many computer graphics techniques which could achieve high quality tree generation. However, only few works focus on realistic modeling of tree bark. Difficulties lie in the complex appearance of the bark surfaces from a single image. We address three main issues here: feature specification; height field assignment; and texture correction. For feature specification, we use texton channel analysis to specify a variant of common bark features, inluding ironbark, vertical and horizontal fractures, tessellation, furrowed cork, and lenticels. For height field assignment, we develop an intuitive and easy-to-use user interface (UI). Here similarity-based texture editing is used for assigning height fields within a texton channel mask. For texture correction, we use the modeled height fields to eliminate the underlying lighting effects in a captured texture. Our modeling system is image-based: it takes as input a bark image and produces as output a textured height field representing a bark sample. We demonstrate that out method is an effective and easy-to-use technique to interactively model a variety of photo realistic bark surfaces.
  • Keywords
    botany; feature extraction; image segmentation; image texture; realistic images; rendering (computer graphics); solid modelling; user interfaces; computer graphics techniques; easy-to-use UI; feature specification; furrowed cork; height field assignment; horizontal fractures; image segmentation; image-based modeling system; interactive modeling; intuitive UI; ironbark; lenticels; mesostucture; natural phenomena; photo realistic bark surface; realistic modeling; similarity-based texture editing; tessellation; texton channel analysis; texture correction; tree bark; tree generation; tree rendering; user interface; vertical fractures; Asia; Biological system modeling; Computer graphics; Image reconstruction; Image segmentation; Rendering (computer graphics); Shape; Surface cracks; Tree graphs; X-ray imaging;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
  • Print_ISBN
    0-7695-2028-6
  • Type

    conf

  • DOI
    10.1109/PCCGA.2003.1238250
  • Filename
    1238250