DocumentCode :
2171342
Title :
Feature-based surface light field morphing
Author :
Jeong, Eunhee ; Yoon, Mincheol ; Lee, Yunjin ; Ahn, Minsu ; Lee, Seungyong ; Guo, Baining
Author_Institution :
Dept. of Comput. Sci. & Eng., Pohang Univ. of Sci. & Technol., South Korea
fYear :
2003
fDate :
8-10 Oct. 2003
Firstpage :
215
Lastpage :
223
Abstract :
A surface light field is a function that gives the colors of each object point viewed from different directions. Object representation with a surface light field provides a nice structure for 3D photography. This paper presents a feature-based morphing technique for two objects equipped with surface light fields. The technique consists of geometry morphing and in-between light field mapping. Geometry morphing is accomplished by 3D mesh morphing, where we introduce a vertex merging technique to generate a simpler metamesh. In in-between light field mapping, an in-between object is rendered by extracting necessary fragments from input surface light fields. We also propose an acceleration technique for rendering an in-between object. Experimental results with real and synthetic data show natural and plausible morphing between objects with surface light fields. The proposed morphing technique can be used as an editing tool for 3D photography.
Keywords :
computer animation; image colour analysis; image morphing; photography; rendering (computer graphics); 3D mesh morphing; 3D photography; feature-based morphing; geometry morphing; light field mapping; metamorphosis; rendering acceleration technique; surface light field; Acceleration; Computer science; Data mining; Geometry; Merging; Mesh generation; Photography; Rendering (computer graphics); Surface texture; Visual effects;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2003. Proceedings. 11th Pacific Conference on
Print_ISBN :
0-7695-2028-6
Type :
conf
DOI :
10.1109/PCCGA.2003.1238263
Filename :
1238263
Link To Document :
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