DocumentCode :
2173793
Title :
3D character modeling in virtual reality
Author :
Kiss, Szilárd
Author_Institution :
Dept. of Comput. Sci., Twente Univ., Enschede, Netherlands
fYear :
2002
fDate :
2002
Firstpage :
541
Lastpage :
548
Abstract :
The paper presents a virtual reality modeling system based on interactive web technologies. The system´s goal is to provide a user-friendly virtual environment for the development of 3D characters with an articulated structure. The interface allows the modeling of both the character´s joint structure (the hierarchy) and its segment geometry (the skin). The novelty of the system consists of (1) the combination of web technologies used (VRML, Java and EAI) which provides the possibility of online modeling, (2) rules and constraints based operations and thus interface elements, (3) vertices and sets of vertices used as graphics primitives and (4) the possibility to handle and extend hierarchies based on the H-anim structure elements.
Keywords :
computer animation; virtual reality; 3D characters; H-anim; animation; avatar creation tools; data visualizations; interactive web technologies; user-friendly virtual environment; virtual reality; Avatars; Computer science; Data visualization; Geometry; Java; Paper technology; Skin; Solid modeling; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualisation, 2002. Proceedings. Sixth International Conference on
ISSN :
1093-9547
Print_ISBN :
0-7695-1656-4
Type :
conf
DOI :
10.1109/IV.2002.1028827
Filename :
1028827
Link To Document :
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