Title :
3D character modeling in virtual reality
Author_Institution :
Dept. of Comput. Sci., Twente Univ., Enschede, Netherlands
Abstract :
The paper presents a virtual reality modeling system based on interactive web technologies. The system´s goal is to provide a user-friendly virtual environment for the development of 3D characters with an articulated structure. The interface allows the modeling of both the character´s joint structure (the hierarchy) and its segment geometry (the skin). The novelty of the system consists of (1) the combination of web technologies used (VRML, Java and EAI) which provides the possibility of online modeling, (2) rules and constraints based operations and thus interface elements, (3) vertices and sets of vertices used as graphics primitives and (4) the possibility to handle and extend hierarchies based on the H-anim structure elements.
Keywords :
computer animation; virtual reality; 3D characters; H-anim; animation; avatar creation tools; data visualizations; interactive web technologies; user-friendly virtual environment; virtual reality; Avatars; Computer science; Data visualization; Geometry; Java; Paper technology; Skin; Solid modeling; Virtual environment; Virtual reality;
Conference_Titel :
Information Visualisation, 2002. Proceedings. Sixth International Conference on
Print_ISBN :
0-7695-1656-4
DOI :
10.1109/IV.2002.1028827