DocumentCode
2174253
Title
Virtual sculpting and deformable volume modelling
Author
Hui, K.C. ; Leung, H.C.
Author_Institution
Dept. of Autom. & Comput.-Aided Eng., Chinese Univ. of Hong Kong, Shatin, China
fYear
2002
fDate
2002
Firstpage
664
Lastpage
669
Abstract
Volume modeling techniques are capable of modeling objects with possible change in topology and is widely used in virtual sculpting. A common practice is to provide shape-editing tools for adding or removing material from a volume model. Generating a solid mesh from a volume model is a time consuming process. A modification in the volume data will require a solid mesh to be regenerated for the deformation process. In this paper, the boundary element approach is adopted. Since the deformation is computed based on the iso-surface of the volume data, this eliminates the need for generating solid mesh from the volume data. By converting the deformed mesh to volume data, a deformed volume model can be further manipulated with existing volume modelling techniques.
Keywords
boundary-value problems; deformation; mesh generation; solid modelling; virtual reality; boundary element; deformable volume modelling; solid mesh; surface mesh; virtual sculpting; volume data; Biomedical equipment; Computational modeling; Deformable models; Finite element methods; Medical services; Mesh generation; Physics; Shape; Solids; Springs;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation, 2002. Proceedings. Sixth International Conference on
ISSN
1093-9547
Print_ISBN
0-7695-1656-4
Type
conf
DOI
10.1109/IV.2002.1028846
Filename
1028846
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