DocumentCode :
2174253
Title :
Virtual sculpting and deformable volume modelling
Author :
Hui, K.C. ; Leung, H.C.
Author_Institution :
Dept. of Autom. & Comput.-Aided Eng., Chinese Univ. of Hong Kong, Shatin, China
fYear :
2002
fDate :
2002
Firstpage :
664
Lastpage :
669
Abstract :
Volume modeling techniques are capable of modeling objects with possible change in topology and is widely used in virtual sculpting. A common practice is to provide shape-editing tools for adding or removing material from a volume model. Generating a solid mesh from a volume model is a time consuming process. A modification in the volume data will require a solid mesh to be regenerated for the deformation process. In this paper, the boundary element approach is adopted. Since the deformation is computed based on the iso-surface of the volume data, this eliminates the need for generating solid mesh from the volume data. By converting the deformed mesh to volume data, a deformed volume model can be further manipulated with existing volume modelling techniques.
Keywords :
boundary-value problems; deformation; mesh generation; solid modelling; virtual reality; boundary element; deformable volume modelling; solid mesh; surface mesh; virtual sculpting; volume data; Biomedical equipment; Computational modeling; Deformable models; Finite element methods; Medical services; Mesh generation; Physics; Shape; Solids; Springs;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Visualisation, 2002. Proceedings. Sixth International Conference on
ISSN :
1093-9547
Print_ISBN :
0-7695-1656-4
Type :
conf
DOI :
10.1109/IV.2002.1028846
Filename :
1028846
Link To Document :
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