• DocumentCode
    2175071
  • Title

    Koekepan: Minecraft as a research platform

  • Author

    Engelbrecht, Herman A. ; Schiele, Gregor

  • Author_Institution
    Dept. of Electr. & Electron. Eng., Stellenbosch Univ., Stellenbosch, South Africa
  • fYear
    2013
  • fDate
    9-10 Dec. 2013
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    Massive Multi-user Virtual Environment (MMVE) research is typically evaluated using traces obtained in emulated environments. Evaluation results obtained using commercially successful MMVEs, such as Minecraft, could aid industry when considering the adoption of newly published MMVE techniques or alternate architectures. In this paper we present our ongoing work in extending Minecraft to become a research platform. By modifying Minecraft on different layers and functional areas, we demonstrate how Minecraft´s single server/client architecture can be reconfigured into either a distributed server/client architecture or a peer-to-peer architecture. This is achieved without modifying the Minecraft client and with minimal modification of the server.
  • Keywords
    client-server systems; computer games; peer-to-peer computing; reconfigurable architectures; virtual reality; Koekepan; Minecraft client; Minecraft research platform; Minecraft server; distributed server-client architecture; emulated environments; massive multiuser virtual environment research; peer-to-peer architecture; single-server-client architecture; Avatars; Computer architecture; Conferences; Games; Peer-to-peer computing; Servers; Software;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Network and Systems Support for Games (NetGames), 2013 12th Annual Workshop on
  • Conference_Location
    Denver, CO, USA
  • Type

    conf

  • DOI
    10.1109/NetGames.2013.6820615
  • Filename
    6820615