DocumentCode
2175071
Title
Koekepan: Minecraft as a research platform
Author
Engelbrecht, Herman A. ; Schiele, Gregor
Author_Institution
Dept. of Electr. & Electron. Eng., Stellenbosch Univ., Stellenbosch, South Africa
fYear
2013
fDate
9-10 Dec. 2013
Firstpage
1
Lastpage
3
Abstract
Massive Multi-user Virtual Environment (MMVE) research is typically evaluated using traces obtained in emulated environments. Evaluation results obtained using commercially successful MMVEs, such as Minecraft, could aid industry when considering the adoption of newly published MMVE techniques or alternate architectures. In this paper we present our ongoing work in extending Minecraft to become a research platform. By modifying Minecraft on different layers and functional areas, we demonstrate how Minecraft´s single server/client architecture can be reconfigured into either a distributed server/client architecture or a peer-to-peer architecture. This is achieved without modifying the Minecraft client and with minimal modification of the server.
Keywords
client-server systems; computer games; peer-to-peer computing; reconfigurable architectures; virtual reality; Koekepan; Minecraft client; Minecraft research platform; Minecraft server; distributed server-client architecture; emulated environments; massive multiuser virtual environment research; peer-to-peer architecture; single-server-client architecture; Avatars; Computer architecture; Conferences; Games; Peer-to-peer computing; Servers; Software;
fLanguage
English
Publisher
ieee
Conference_Titel
Network and Systems Support for Games (NetGames), 2013 12th Annual Workshop on
Conference_Location
Denver, CO, USA
Type
conf
DOI
10.1109/NetGames.2013.6820615
Filename
6820615
Link To Document