DocumentCode :
2175580
Title :
Tales of shape and radiance in multiview stereo
Author :
Soatto, Stefano ; Yezzi, Anthony J. ; Jin, Hailin
Author_Institution :
Dept. of Comput. Sci., California Univ., Los Angeles, CA, USA
fYear :
2003
fDate :
13-16 Oct. 2003
Firstpage :
974
Abstract :
To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however, shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor, which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for nonLambertian objects, which we validate experimentally.
Keywords :
brightness; computer vision; edge detection; image matching; stereo image processing; 3D radiance; 3D shape; Lambertian scenes; computer graphics; feature-based stereo reconstruction; geometry; image collection; multiview stereo; nonLambertian objects; photometry; radiance estimation; radiance tensor; rank constraint; reflectance properties; separation principle; shape estimation; Cameras; Computer graphics; Cost function; Equations; Geometry; Image reconstruction; Layout; Photometry; Shape; Tensile stress;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision, 2003. Proceedings. Ninth IEEE International Conference on
Conference_Location :
Nice, France
Print_ISBN :
0-7695-1950-4
Type :
conf
DOI :
10.1109/ICCV.2003.1238454
Filename :
1238454
Link To Document :
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