DocumentCode
2177528
Title
Task simulation using human figure models
Author
Boyle, Edward ; Rooks, Captain Edwani
Author_Institution
Logistics Res. Div., Armstrong Lab., Wright-Patterson AFB, OH, USA
fYear
1994
fDate
23-27 May 1994
Firstpage
765
Abstract
Modern design evaluation technologies based on human figure simulations are helping us to make fuller and more accurate assessments of human/machine and workplace interfaces. As computer graphics and related digital technologies advance, one will be able to illustrate, predict, evaluate, and document a wider array of human performance issues involving system useability concurrently with design development. The Design Evaluation for Personnel, Training, and Human Factors (DEPTH) program is developing and integrating many of these technologies for engineering applications. This paper provides an overview of current and planned DEPTH technology developments
Keywords
CAD; computer graphics; digital simulation; human factors; interactive devices; military computing; user interface management systems; virtual machines; DEPTH technology developments; battlefield environment; computer graphics; design evaluation; human figure models; human figure simulation; human performance; human workplace interfaces; human/machine interface; system useability; task simulation; Animation; Biological system modeling; Computational modeling; Computer graphics; Design automation; Design engineering; Human factors; Logistics; Solid modeling; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Aerospace and Electronics Conference, 1994. NAECON 1994., Proceedings of the IEEE 1994 National
Conference_Location
Dayton, OH
Print_ISBN
0-7803-1893-5
Type
conf
DOI
10.1109/NAECON.1994.332962
Filename
332962
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