• DocumentCode
    2177528
  • Title

    Task simulation using human figure models

  • Author

    Boyle, Edward ; Rooks, Captain Edwani

  • Author_Institution
    Logistics Res. Div., Armstrong Lab., Wright-Patterson AFB, OH, USA
  • fYear
    1994
  • fDate
    23-27 May 1994
  • Firstpage
    765
  • Abstract
    Modern design evaluation technologies based on human figure simulations are helping us to make fuller and more accurate assessments of human/machine and workplace interfaces. As computer graphics and related digital technologies advance, one will be able to illustrate, predict, evaluate, and document a wider array of human performance issues involving system useability concurrently with design development. The Design Evaluation for Personnel, Training, and Human Factors (DEPTH) program is developing and integrating many of these technologies for engineering applications. This paper provides an overview of current and planned DEPTH technology developments
  • Keywords
    CAD; computer graphics; digital simulation; human factors; interactive devices; military computing; user interface management systems; virtual machines; DEPTH technology developments; battlefield environment; computer graphics; design evaluation; human figure models; human figure simulation; human performance; human workplace interfaces; human/machine interface; system useability; task simulation; Animation; Biological system modeling; Computational modeling; Computer graphics; Design automation; Design engineering; Human factors; Logistics; Solid modeling; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Aerospace and Electronics Conference, 1994. NAECON 1994., Proceedings of the IEEE 1994 National
  • Conference_Location
    Dayton, OH
  • Print_ISBN
    0-7803-1893-5
  • Type

    conf

  • DOI
    10.1109/NAECON.1994.332962
  • Filename
    332962