DocumentCode :
2177528
Title :
Task simulation using human figure models
Author :
Boyle, Edward ; Rooks, Captain Edwani
Author_Institution :
Logistics Res. Div., Armstrong Lab., Wright-Patterson AFB, OH, USA
fYear :
1994
fDate :
23-27 May 1994
Firstpage :
765
Abstract :
Modern design evaluation technologies based on human figure simulations are helping us to make fuller and more accurate assessments of human/machine and workplace interfaces. As computer graphics and related digital technologies advance, one will be able to illustrate, predict, evaluate, and document a wider array of human performance issues involving system useability concurrently with design development. The Design Evaluation for Personnel, Training, and Human Factors (DEPTH) program is developing and integrating many of these technologies for engineering applications. This paper provides an overview of current and planned DEPTH technology developments
Keywords :
CAD; computer graphics; digital simulation; human factors; interactive devices; military computing; user interface management systems; virtual machines; DEPTH technology developments; battlefield environment; computer graphics; design evaluation; human figure models; human figure simulation; human performance; human workplace interfaces; human/machine interface; system useability; task simulation; Animation; Biological system modeling; Computational modeling; Computer graphics; Design automation; Design engineering; Human factors; Logistics; Solid modeling; Workstations;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Aerospace and Electronics Conference, 1994. NAECON 1994., Proceedings of the IEEE 1994 National
Conference_Location :
Dayton, OH
Print_ISBN :
0-7803-1893-5
Type :
conf
DOI :
10.1109/NAECON.1994.332962
Filename :
332962
Link To Document :
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