DocumentCode
2179922
Title
Efficient computation of continuous skeletons
Author
Kirkpatrick, David G.
fYear
1979
fDate
29-31 Oct. 1979
Firstpage
18
Lastpage
27
Abstract
An O(n lgn) algorithm is presented for the construction of skeletons of arbitrary n-line polygonal figures. This algorithm is based on an O(n lgn) algorithm for the construction of generalized Voronoi diagrams (our generalization replaces point sets by sets of line segments constrained to intersect only at end points). The generalized Voronoi diagram algorithm employs a linear time algorithm for the merging of two arbitrary (standard) Voronoi diagrams.
Keywords
Application software; Approximation algorithms; Biology computing; Computer science; Geography; Interference; Merging; Pattern recognition; Robots; Skeleton;
fLanguage
English
Publisher
ieee
Conference_Titel
Foundations of Computer Science, 1979., 20th Annual Symposium on
Conference_Location
San Juan, Puerto Rico
ISSN
0272-5428
Type
conf
DOI
10.1109/SFCS.1979.15
Filename
4567997
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