DocumentCode
2182800
Title
An adaptive architecture for physical agents
Author
Langley, P.
Author_Institution
Center for the Study of Language & Inf., Stanford Univ., CA, USA
fYear
2005
fDate
19-22 Sept. 2005
Firstpage
18
Lastpage
25
Abstract
In this paper we describe ICARUS, an adaptive architecture for intelligent physical agents. We contrast the framework´s assumptions with those of earlier architectures, taking examples from an in-city driving task to illustrate our points. Key differences include: primacy of perception and action over problem solving, separate memories for categories and skills, a hierarchical organization on both memories, strong correspondence between long-term and short-term structures, and cumulative learning of skill hierarchies. We support claims for ICARUS´ generality by reporting our experience with driving and three other domains. In closing, we discuss limitations of the current architecture and propose extensions that would remedy them.
Keywords
knowledge based systems; software architecture; ICARUS; adaptive architecture; cumulative learning; intelligent physical agent; problem solving; skill hierarchy; Computational intelligence; Computer architecture; Intelligent agent; Intelligent systems; Intelligent vehicles; Laboratories; Multiagent systems; Physics computing; Problem-solving; Vehicle driving;
fLanguage
English
Publisher
ieee
Conference_Titel
Web Intelligence, 2005. Proceedings. The 2005 IEEE/WIC/ACM International Conference on
Conference_Location
Compiegne, France
Print_ISBN
0-7695-2415-X
Type
conf
DOI
10.1109/WI.2005.24
Filename
1517810
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