DocumentCode
2184311
Title
Compatible triangulations of spatial decompositions
Author
Schroeder, William J. ; Geveci, Berk ; Malaterre, Mathieu
fYear
2004
fDate
10-15 Oct. 2004
Firstpage
211
Lastpage
217
Abstract
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solving several problems in graphics and visualization including the crack problem found in adaptive isosurface generation, triangulation of arbitrary grids (including unstructured grids), clipping, and the interval tetrahedrization problem. The algorithm produces compatible triangulations on a cell-by-cell basis, using a modified Delaunay triangulation with a simple point ordering rule to resolve degenerate cases and produce unique triangulations across cell boundaries. The algorithm is naturally parallel since it requires no neighborhood cell information, only a unique, global point numbering. We show application of this algorithm to adaptive contour generation; tetrahedrization of unstructured meshes; clipping and interval volume mesh generation.
Keywords
data visualisation; mesh generation; octrees; rendering (computer graphics); solid modelling; Delaunay triangulation; adaptive contour generation; adaptive grids; adaptive isosurface generation; interval tetrahedrization; spatial decomposition; volume mesh generation; Concurrent computing; Data visualization; Finite element methods; Graphics; Grid computing; Isosurfaces; Mesh generation; Physics computing; Solid modeling; Surface cracks;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2004. IEEE
Print_ISBN
0-7803-8788-0
Type
conf
DOI
10.1109/VISUAL.2004.15
Filename
1372199
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