DocumentCode :
2185618
Title :
A behavioral architecture for strategy execution in the RoboFlag game
Author :
Chamberlain, Lyle ; Tang, Japeck ; Watugala, Megha ; Adams, Julie A. ; Babish, Michael
Author_Institution :
Div. of Eng. & Appl. Sci., California Inst. of Technol., Pasadena, CA, USA
Volume :
1
fYear :
2003
fDate :
4-6 June 2003
Firstpage :
672
Abstract :
Strategy definition for teams of multiple mobile robots with fewer human operators than robots is a continuing area of research. Before strategies can be defined, the medium upon which they are implemented must be understood. This paper describes the development of a hybrid multi-agent behavioral control architecture used to implement the strategies for game play in the RoboFlag environment. Additionally, the graphical-based human-robotic interface is described. A framework has been built upon which systematic evaluation of strategy definition components can be performed.
Keywords :
games of skill; graphical user interfaces; man-machine systems; mobile robots; multi-agent systems; RoboFlag game; behavioral control architecture; graphical based human robotic interface; human operators; mobile robots; multiagent system; strategy execution; Centralized control; Communication system control; Computer architecture; Distributed control; Educational robots; Human robot interaction; Mobile robots; Navigation; Robot control; Robot kinematics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
American Control Conference, 2003. Proceedings of the 2003
ISSN :
0743-1619
Print_ISBN :
0-7803-7896-2
Type :
conf
DOI :
10.1109/ACC.2003.1239097
Filename :
1239097
Link To Document :
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