DocumentCode
2188157
Title
Haptic rendering of drilling process in orthopedic surgical simulation based on the volumetric object
Author
Wang, Qiong ; Qin, Jing ; Wang, Weiming ; Shan, Junliang ; Zhang, Jing ; Liu, Xiaofang ; Heng, Pheng-Ann
Author_Institution
Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences, China
fYear
2015
fDate
21-24 July 2015
Firstpage
1098
Lastpage
1101
Abstract
Drilling process is a basic skill used in almost all kinds of orthopedic surgeries. Currently, the virtual reality based surgical simulator is still lacking the realism and fidelity to convincingly challenge the actual operation experience on patient. In this paper, to obtain the balance between the high refresh rate of the haptic computation and the well visual result of the virtual environment, we employ a composite data structure to represent the three dimensional bone model. Furthermore, we make some improvements on the traditional voxmap point shell collision detection algorithm to be adapted to the contact model with frequent topology changes. Finally, a force computation method that can handle inhomogeneous bone material is developed based on the mechanical model. With this method, key features of the force sensation changing in the drilling process could be represented in a smooth way.
Keywords
Bones; Computational modeling; Data models; Force; Haptic interfaces; Solid modeling; Surgery; Collision detection; Drilling simulation; Feedback force computation; Surgical simulation;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Signal Processing (DSP), 2015 IEEE International Conference on
Conference_Location
Singapore, Singapore
Type
conf
DOI
10.1109/ICDSP.2015.7252049
Filename
7252049
Link To Document