DocumentCode :
2188172
Title :
Nash equilibria in partial-information games on Markov chains
Author :
Hespanha, João P. ; Prandini, Maria
Author_Institution :
Dept. of Electr. Eng. Syst., Univ. of Southern California, CA, USA
Volume :
3
fYear :
2001
fDate :
2001
Firstpage :
2102
Abstract :
We consider a two-player partial-information game on a Markov chain, where each player attempts to minimize its own cost over a finite time horizon. We show that this game has always a Nash equilibrium in stochastic behavioral policies. The technique used to prove this result is constructive but has severe limitations because it involves solving an extremely large bi-matrix game. To alleviate this problem, we derive a dynamic-programming-like condition that is necessary and sufficient for a pair of policies to be a Nash equilibrium. This condition automatically gives Nash equilibria when a pair of "cost-to-go" functions can be found that satisfy certain inequalities
Keywords :
Markov processes; dynamic programming; game theory; matrix algebra; Markov chain; Nash equilibria; bi-matrix game; cost-to-go functions; dynamic-programming-like condition; finite time horizon; necessary and sufficient conditions; stochastic behavioral policies; two-player partial-information game; Bridges; Costs; Games; Heart; Information analysis; Nash equilibrium; Office automation; Rabbits; State estimation; Stochastic processes;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Decision and Control, 2001. Proceedings of the 40th IEEE Conference on
Conference_Location :
Orlando, FL
Print_ISBN :
0-7803-7061-9
Type :
conf
DOI :
10.1109/.2001.980562
Filename :
980562
Link To Document :
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