DocumentCode
2188773
Title
Depth Compression of 3D Object Represented by Layered Depth Image
Author
Park, Sang-Young ; Kim, Seong-Dae
Author_Institution
Dept. of EE, KAIST, Daejeon, South Korea
fYear
2010
fDate
24-26 March 2010
Firstpage
504
Lastpage
513
Abstract
A Layered Depth Image (LDI) is one of the popular representation and rendering methods for 3D objects with complex geometries. In this paper, we propose the new compression algorithm for depth information of a 3D object represented by LDI. For the purpose, we introduce the concept of partial surfaces to seek highly correlated depth data irrespective of their layer and derive a depth compression algorithm by using them. Partial surfaces are approximated by a Be¿zier patch and residual information is encoded by a shape-adaptive transform. Experimental results show that our proposed compression method achieves a better compression performance than any other previous methods.
Keywords
data compression; image coding; rendering (computer graphics); 3D object depth compression algorithms; 3D objects rendering methods; Bezier patch; LDI; complex geometries; layered depth image; residual information; shape-adaptive transform; Compression algorithms; Data compression; Data mining; Data structures; Geometry; Image coding; Image generation; Layout; Rendering (computer graphics); Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Data Compression Conference (DCC), 2010
Conference_Location
Snowbird, UT
ISSN
1068-0314
Print_ISBN
978-1-4244-6425-8
Electronic_ISBN
1068-0314
Type
conf
DOI
10.1109/DCC.2010.50
Filename
5453470
Link To Document