• DocumentCode
    2189950
  • Title

    Rapid world modeling: fitting range data to geometric primitives

  • Author

    Feddema, John T. ; Little, Charles Q.

  • Author_Institution
    Sandia Nat. Labs., Albuquerque, NM, USA
  • Volume
    4
  • fYear
    1997
  • fDate
    20-25 Apr 1997
  • Firstpage
    2807
  • Abstract
    World modeling is defined as the process of creating a numerical geometric model of a real world environment or workspace. This model is often used in robotics to plan robot motions which perform a task while avoiding obstacles. In many applications where the world model does not exist ahead of time, structured lighting, laser range finders, and even acoustical sensors have been used to create three dimensional maps of the environment. These maps consist of thousands of range points which are difficult to handle and interpret. This paper presents a least squares technique for fitting range data to planar and quadric surfaces, including cylinders and ellipsoids. Once fit to these primitive surfaces, the amount of data associated with a surface is greatly reduced up to three orders of magnitude, thus allowing for more rapid handling and analysis of world data
  • Keywords
    computational geometry; mobile robots; robot vision; surface fitting; acoustical sensors; cylinders; ellipsoids; geometric primitives; laser range finders; least-squares technique; numerical geometric model; planar surfaces; quadric surfaces; range data; rapid world modeling; structured lighting; Acoustic sensors; Data analysis; Ellipsoids; Laser modes; Least squares methods; Numerical models; Robot motion; Robot sensing systems; Solid modeling; Surface fitting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Automation, 1997. Proceedings., 1997 IEEE International Conference on
  • Conference_Location
    Albuquerque, NM
  • Print_ISBN
    0-7803-3612-7
  • Type

    conf

  • DOI
    10.1109/ROBOT.1997.606712
  • Filename
    606712