DocumentCode :
2193423
Title :
Exploring the Effect of Experiential Marketing on Movie-Watching Intention -- The Example of Mobile Movie Theme Games
Author :
Chun-Hua Hsiao ; Chao-Chi Yang
fYear :
2015
fDate :
5-8 Jan. 2015
Firstpage :
1179
Lastpage :
1186
Abstract :
The purpose of this study is to explore the effects of experiential marketing factors on satisfaction and movie-watching intention with the case of Mobile Theme Movie Games (MTMGs). The influential effects of users´ satisfaction of Mobile Movie Theme Games on movie-watching intention are also investigated. Online survey method with structural equation modeling (SEM) was employed to examine the proposed model. As a result, a total of 268 valid respondents were collected for subsequent analysis. The results showed that perceived enjoyment of Mobile Movie Theme Game had a significant effect on satisfaction toward the game. Flow experience failed to impact both satisfaction and movie-watching intention. Finally, visual attractiveness of Mobile Movie Theme Game had significant effects on satisfaction toward the game and on movie-watching intention. Implications for both movie industries and mobile game industries are discussed.
Keywords :
computer games; entertainment; statistical analysis; MTMG; SEM; experiential marketing; game visual attractiveness; mobile game industry; mobile movie theme games; movie industry; movie-watching intention; structural equation modeling; Games; Internet; Land mobile radio; Mathematical model; Motion pictures; Visualization; Enjoyment; Experiential Marketing; Flow; Mobile Movie-Theme Game (MMTG); Satisfaction; Thematic Attractiveness;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Sciences (HICSS), 2015 48th Hawaii International Conference on
Conference_Location :
Kauai, HI
ISSN :
1530-1605
Type :
conf
DOI :
10.1109/HICSS.2015.143
Filename :
7069950
Link To Document :
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