• DocumentCode
    2194638
  • Title

    Learning in a Multi-User Virtual Environment

  • Author

    Hetherington, Robina ; Bonar-Law, Janette ; Fleet, Tony ; Parkinson, Lindy

  • Author_Institution
    Liverpool Hope Univ., Liverpool
  • fYear
    2008
  • fDate
    9-11 July 2008
  • Firstpage
    99
  • Lastpage
    105
  • Abstract
    New and innovative opportunities for teaching and learning are offered by MUVEs [multi user virtual environments]. Built on gaming technologies MUVEs are primarily a synchronous 3D social platform operating without goals and objectives wherein all content is user created and owned. They are increasingly being used by educators all around the globe as a new and more advanced platform for 3/4D data visualisation and e-learning. But how effective are these environments as learning platforms and what do the students and staff involved think of second life in particular as a platform? The research reported here analyzes the response of one group of students to a MUVE, in this case Second Life. This paper records the student experience of studying and completing assignments in Second Life, and an evaluation of the learning process by the teaching team.
  • Keywords
    computer aided instruction; data visualisation; teaching; virtual reality; Second Life; data visualisation; gaming technologies; multi-user virtual environment; synchronous 3D social platform; virtual learning; Application software; Data visualization; Education; Electronic learning; Geography; Graphics; Second Life; Social network services; TV; Virtual environment; Computing; Gaming; MUVEs; Virtual Learning Environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualisation, 2008 International Conference
  • Conference_Location
    London
  • Print_ISBN
    978-0-7695-3271-4
  • Type

    conf

  • DOI
    10.1109/VIS.2008.30
  • Filename
    4568679