DocumentCode
2194745
Title
Talking Head - Visualizations & Level of Detail
Author
Kunc, Ladislav ; Slavik, P.
Author_Institution
Dept. of Comput. Sci. & Eng., Czech Tech. Univ. in Prague, Prague
fYear
2008
fDate
9-11 July 2008
Firstpage
129
Lastpage
134
Abstract
Embodied conversational agents are fast growing area of research interest. These agents allow interacting with computers in a natural way. The usage of agents is closely associated with the problem of facial animation. Realistic real-time facial animation is very computational expensive. This work is dedicated to the problem of deformation visualization of pseudo-muscles and head model mesh during the speech using the extended Waters pseudo-muscle head model for animation. These visualizations help us to find out a new way of dynamic level of detail. By reducing activity of particular groups of muscles we can achieve better animation speeds. Running the experiments based on three scenarios proved that these speed-ups are noticeable.
Keywords
computer animation; data visualisation; deformation visualization; extended Waters pseudo-muscle head model; head model mesh; pseudo-muscles; realistic real-time facial animation; talking head; Computational modeling; Computer science; Deformable models; Facial animation; Humans; Interpolation; Muscles; Personal digital assistants; Springs; Visualization; ECA; facial animation; level of detail; talking head; visualization of deformation;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualisation, 2008 International Conference
Conference_Location
London
Print_ISBN
978-0-7695-3271-4
Type
conf
DOI
10.1109/VIS.2008.19
Filename
4568683
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