DocumentCode
2196638
Title
Dynamic simulator for humanoids using constraint-based method with static friction
Author
Chardonnet, J.-R. ; Miossec, S. ; Kheddar, A. ; Arisumi, H. ; Hirukawa, H. ; Pierrot, F. ; Yokoi, K.
Author_Institution
HRMM - JRL, CNRS, Paris
fYear
2006
fDate
17-20 Dec. 2006
Firstpage
1366
Lastpage
1371
Abstract
A dynamic simulator using constraint-based method is proposed. It is the extension of the formalism previously introduced by Ruspini and Khatib by including static and dynamic friction without friction cone discretization. The main contribution of the paper is in efficiently combining the operational space formulation of the multi-body dynamics in the contact space and solving for contact forces, including friction, using an iterative Gauss-Seidel approach. Comparing to existing work in this domain, we illustrate our method with scenarios involving humanoid in manipulation tasks while contacting with the environment; an experiment validates our results. Technical details that allow an efficient implementation and problems with future orientation to improve the simulator are also discussed. This work is aiming to be a potential module of the next OpenHRP simulator generation.
Keywords
friction; humanoid robots; iterative methods; robot dynamics; OpenHRP simulator generation; constraint-based method; dynamic friction; dynamic simulator; humanoids; iterative Gauss-Seidel approach; multibody dynamics; operational space formulation; static friction; Acceleration; Biomimetics; Collaborative work; Computational modeling; Friction; Gaussian processes; Humanoid robots; Humans; Iterative methods; Robust stability;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Biomimetics, 2006. ROBIO '06. IEEE International Conference on
Conference_Location
Kunming
Print_ISBN
1-4244-0570-X
Electronic_ISBN
1-4244-0571-8
Type
conf
DOI
10.1109/ROBIO.2006.340128
Filename
4142065
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