DocumentCode :
2202660
Title :
Computing 3D object parts from similarities among object views
Author :
Cutzu, Florin
Author_Institution :
Dept. of Comput. Sci., Toronto Univ., Ont., Canada
Volume :
2
fYear :
2000
fDate :
2000
Firstpage :
95
Abstract :
The following shape segmentation problem is addressed: find the part decomposition of a 3D object that accounts for an observed pattern of similarities among several of the object´s views. This represents the inverse, ill-posed version of the direct problem of computing perceptual similarities among object views when the object parts are known. The problem is solved by inverting a proposed model for the direct similarity-from-parts problem by resorting to regularization techniques. The algorithm takes as input the geometry of the object (given as a triangular mesh), the camera positions corresponding to the rest views, and the perceptual similarities among the test views. The output of the algorithm is a segmentation of the surface of the object into connected regions, i.e., parts
Keywords :
image representation; image segmentation; object recognition; 3D object parts; object views; part decomposition; perceptual similarities; regularization; segmentation; shape segmentation; surface; Cameras; Computational modeling; Computer science; Electrical capacitance tomography; Geometry; Humans; Inverse problems; Shape; Testing; Visual system;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 2000. Proceedings. IEEE Conference on
Conference_Location :
Hilton Head Island, SC
ISSN :
1063-6919
Print_ISBN :
0-7695-0662-3
Type :
conf
DOI :
10.1109/CVPR.2000.854752
Filename :
854752
Link To Document :
بازگشت