DocumentCode
2208498
Title
Approximate solutions for partially observable stochastic games with common payoffs
Author
Emery-Montemerlo, R. ; Gordon, G. ; Schneider, J. ; Thrun, S.
Author_Institution
Carnegie Mellon University
fYear
2004
fDate
23-23 July 2004
Firstpage
136
Lastpage
143
Abstract
Partially observable decentralized decision making in robot teams is fundamentally different from decision making in fully observable problems. Team members cannot simply apply single-agent solution techniques in parallel. Instead, we must turn to game theoretic frameworks to correctly model the problem. While partially observable stochastic games (POSGs) provide a solution model for decentralized robot teams, this model quickly becomes intractable. We propose an algorithm that approximates POSGs as a series of smaller, related Bayesian games, using heuristics such as QMDP to provide the future discounted value of actions. This algorithm trades off limited look-ahead in uncertainty for computational feasibility, and results in policies that are locally optimal with respect to the selected heuristic. Empirical results are provided for both a simple problem for which the full POSG can also be constructed, as well as more complex, robot-inspired, problems.
Keywords
Computer science; Costs; Decision making; Game theory; Orbital robotics; Parallel robots; Permission; Robot sensing systems; State-space methods; Stochastic processes;
fLanguage
English
Publisher
ieee
Conference_Titel
Autonomous Agents and Multiagent Systems, 2004. AAMAS 2004. Proceedings of the Third International Joint Conference on
Conference_Location
New York, NY, USA
Print_ISBN
1-58113-864-4
Type
conf
Filename
1373472
Link To Document