• DocumentCode
    2211156
  • Title

    Efficient Animation Rendering Based on Spatio-Temporal Coherence

  • Author

    Xu, Qing ; Chen, Huaping ; Sbert, Mateu

  • fYear
    2009
  • fDate
    26-28 Dec. 2009
  • Firstpage
    1223
  • Lastpage
    1226
  • Abstract
    In this paper, we present a new animation rendering method based on spatio-temporal coherence; it can improve the efficiency of ray generation and reduce temporal noise in animation. Beginning with an initial set of light samples produced by Monte Carlo path tracing, then use path mutation strategies to redistribution the energy of the samples over the current frame, during the path mutation, use similar method reuse the mutated path to the neighboring frames. We use dynamic update KD-tree method in animation rendering architecture to accelerated building KD-Tree. Our results show that the rendering efficiency, particularly in scene of indirect lighting, can be notably improved by our technique.
  • Keywords
    Monte Carlo methods; computer animation; rendering (computer graphics); trees (mathematics); Monte Carlo path tracing; animation rendering architecture; dynamic update KD-tree method; energy redistribution; path mutation strategies; ray generation; spatiotemporal coherence; temporal noise reduction; Acceleration; Animation; Buildings; Computer architecture; Computer science; Genetic mutations; Layout; Monte Carlo methods; Rendering (computer graphics); Spatial coherence;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Science and Engineering (ICISE), 2009 1st International Conference on
  • Conference_Location
    Nanjing
  • Print_ISBN
    978-1-4244-4909-5
  • Type

    conf

  • DOI
    10.1109/ICISE.2009.537
  • Filename
    5454663