Title :
High - Quality image interpolation based on multiplicative skeleton - Texture separation
Author :
Saito, Takahiro ; Ishii, Yuki ; Nakagawa, Yousuke ; Komatsu, Takashi
Author_Institution :
Dept. of Electron. & Inf. Frontiers, Kanagawa Univ., Yokohama, Japan
Abstract :
This paper presents a high-quality interpolation approach that can adjust edge sharpness and texture intensity to reconstruct an image according to user´s taste in picture quality. Our interpolation approach first resolves an input image I into its skeleton image U and its texture generator V and its residual image D such that I = U·V + D, and then interpolates each of the three components independently with a proper interpolation method suitable to each. The skeleton image is a bounded-variation function meaning a cartoon approximation of I, and interpolated with a super-resolution deblurring-oversampling method that interpolates sharp edges without producing ringing artifacts. The texture generator is an oscillatory function representing regular distinct textures, and interpolated with a standard linear interpolation algorithm. The residual image is a function representing irregular weak textures and reconstruction errors, and interpolated with a statistical re-sampling interpolation algorithm.
Keywords :
edge detection; image restoration; image texture; interpolation; statistical analysis; bounded-variation function; cartoon approximation; edge sharpness; image interpolation; interpolation method; multiplicative skeleton; picture quality; reconstruction errors; residual image; ringing artifacts; skeleton image; standard linear interpolation algorithm; statistical resampling interpolation algorithm; super-resolution deblurring-oversampling method; texture generator; texture intensity; texture separation; Additives; Generators; Image edge detection; Image reconstruction; Image resolution; Interpolation; Skeleton;
Conference_Titel :
Signal Processing Conference, 2006 14th European
Conference_Location :
Florence