DocumentCode
2211612
Title
An Exploration of Non-Isomorphic 3D Rotation in Surround Screen Virtual Environments
Author
LaViola, Joseph J., Jr. ; Katzourin, Michael
Author_Institution
Dept. of Comput. Sci., Brown Univ., Providence, RI
fYear
2007
fDate
10-11 March 2007
Abstract
Non-isomorphic rotational mappings have been shown to be an effective technique for rotation of virtual objects in 3D desktop environments. In this paper, we present an experimental study that explores the performance characteristics of isomorphic and non-isomorphic rotation techniques in a surround screen virtual environment. Our experiment compares isomorphic rotation with non-isomorphic rotation techniques utilizing three separate amplification factors, two different thresholds for task completion, and two different angular ranges for virtual object rotation. Our results show that a non-isomorphic mapping with an amplification factor of three is both optimal in terms of completion time and accuracy and is most preferred by our test subjects. In addition, our results suggest that, in a surround screen virtual environment, rotation tasks using both isomorphic and non-isomorphic rotational mappings can be completed faster and more accurately compared to previous studies exploring rotation in 3D user interfaces.
Keywords
computer displays; screens (display); virtual reality; 3D desktop environment; 3D user interface; isomorphic rotation; nonisomorphic 3D rotation; nonisomorphic mapping; nonisomorphic rotational mapping; surround screen virtual environment; virtual object rotation; Computer graphics; Computer science; Design for experiments; Guidelines; Humans; Joints; Performance evaluation; Testing; User interfaces; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces, 2007. 3DUI '07. IEEE Symposium on
Conference_Location
Charlotte, NC
Print_ISBN
1-4244-0907-1
Type
conf
DOI
10.1109/3DUI.2007.340774
Filename
4142845
Link To Document