Title :
Generating random spanning trees
Author_Institution :
Digital Equipment Corp., Palo Alto, CA, USA
fDate :
30 Oct-1 Nov 1989
Abstract :
The author describes a probabilistic algorithm that, given a connected, undirected graph G with n vertices, produces a spanning tree of G chosen uniformly at random among the spanning trees of G. The expected running time is O(n log n) per generated tree for almost all graphs, and O(n3) for the worst graphs. Previously known deterministic algorithms are much more complicated and require O(n3) time per generated tree. A Markov chain is called rapidly mixing if it gets close to the limit distribution in time polynomial in the log of the number of states. Starting from the analysis of the above algorithm, it is shown that the Markov chain on the space of all spanning trees of a given graph where the basic step is an edge swap is rapidly mixing
Keywords :
Markov processes; computational complexity; graph theory; Markov chain; edge swap; limit distribution; probabilistic algorithm; random spanning trees; time polynomial; undirected graph; Algorithm design and analysis; Eigenvalues and eigenfunctions; Graph theory; Ice; Polynomials; Stochastic processes; Tree graphs;
Conference_Titel :
Foundations of Computer Science, 1989., 30th Annual Symposium on
Conference_Location :
Research Triangle Park, NC
Print_ISBN :
0-8186-1982-1
DOI :
10.1109/SFCS.1989.63516