• DocumentCode
    2216077
  • Title

    An occlusion capable optical see-through head mount display for supporting co-located collaboration

  • Author

    Kiyokawa, Kiyoshi ; Billinghurst, Mark ; Campbell, Bruce ; Woods, Eric

  • Author_Institution
    Cybermedia Center, Osaka Univ., Japan
  • fYear
    2003
  • fDate
    7-10 Oct. 2003
  • Firstpage
    133
  • Lastpage
    141
  • Abstract
    An ideal augmented reality (AR) display for multi-user co-located collaboration should have following three features: 1) any virtual object should be able to be shown at any arbitrary position, e.g. a user can see a virtual object in front of other users´ faces. 2) Correct occlusion of virtual and real objects should be supported. 3) The real world should be naturally and clearly visible, which is important for face-to-face conversation. We have been developing an optical see-through display, ELMO (Enhanced see-through display using an LCD panel for Mutual Occlusion), that satisfies these three requirements. While previous prototype systems were not practical due to their size and weight, we have come up with an improved optics design which has reduced size and is lightweight enough to wear. In this paper, the characteristics of typical multi-user three-dimensional displays are summarized and the design details of the latest optics are then described. Finally, a collaborative AR application employing the new display and its user experience are explained.
  • Keywords
    augmented reality; computer displays; computer games; groupware; helmet mounted displays; hidden feature removal; user interfaces; user modelling; AR display; ELMO; Enhanced see-through display using an LCD panel for Mutual Occlusion; arbitrary position; co-located collaboration; collaboration support; collaborative AR application; face-to-face conversation; head mount display; lightweight; multiuser collaboration; occlusion; optical see-through display; optics design; prototype systems; reduced size; three-dimensional displays; typical multiuser displays; virtual object; Augmented reality; Collaboration; Collaborative work; Face; Humans; Laboratories; Layout; Liquid crystal displays; Optical design; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality, 2003. Proceedings. The Second IEEE and ACM International Symposium on
  • Print_ISBN
    0-7695-2006-5
  • Type

    conf

  • DOI
    10.1109/ISMAR.2003.1240696
  • Filename
    1240696