• DocumentCode
    2217142
  • Title

    DART: the Designer´s Augmented Reality Toolkit

  • Author

    MacIntyre, Blair ; Gandy, Maribeth ; Bolter, Jay ; Dow, Steven ; Hannigan, Brendan

  • Author_Institution
    GVU Center, Georgia Inst. of Technol., Atlanta, GA, USA
  • fYear
    2003
  • fDate
    7-10 Oct. 2003
  • Firstpage
    329
  • Lastpage
    330
  • Abstract
    This demonstration highlights the Designer´s Augmented Reality Toolkit (DART), a system that allows users to easily create augmented reality (AR) experiences. Over the past year our research has focused on the creation of this toolkit that can be used by technologists, designers, and students alike to rapidly prototype AR applications. Current approaches to AR development involve extensive programming and content creation as well as knowledge of technical topics involving cameras, trackers, and 3D geometry. The result is that it is very difficult even for technologists to create AR experiences. Our goal was to eliminate these obstacles that prevent such users from being able to experiment with AR. The DART system is based on the Macromedia Director multimedia-programming environment, the de facto standard for multimedia content creation. DART uses the familiar Director paradigms of a score, sprites and behaviors to allow a user to visually create complex AR applications. DART also provides low-level support for the management of trackers, sensors, and camera via a Director plug-in Xtra. This demonstration will show the wide range of AR and other types of multimedia applications that can be created with DART, and visitors will have the opportunity to use DART to create their own experiences.
  • Keywords
    augmented reality; multimedia computing; programming environments; software tools; visual programming; 3D geometry; AR application; AR development; DART system; Designer Augmented Reality Toolkit; Director paradigms; Director plug-in Xtra; Macromedia Director; application prototyping; cameras; content creation; extensive programming; low-level support; multimedia applications; multimedia content; multimedia-programming environment; trackers; Augmented reality; Cameras; Geometry; Human computer interaction; Multimedia systems; Programming profession; Prototypes; Sprites (computer); Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality, 2003. Proceedings. The Second IEEE and ACM International Symposium on
  • Print_ISBN
    0-7695-2006-5
  • Type

    conf

  • DOI
    10.1109/ISMAR.2003.1240744
  • Filename
    1240744