DocumentCode
2218769
Title
Toward a peer-to-peer shared virtual reality
Author
Keller, Joaquín ; Simon, Gwendal
Author_Institution
France Telecom Res. & Dev., Issy Moulineaux, France
fYear
2002
fDate
2002
Firstpage
695
Lastpage
700
Abstract
This paper envisions a shared virtual reality system that could handle millions of users and objects. The SOLIPSIS system does not rely on servers and is based on a network of peers that collaborate to build up a common virtual world. Real-time interactions and virtual co-presence are enabled by the means of emissive and receptive fields that determine how avatar kinestesia and multimedia streams are established. We describe here the overall architecture and the main algorithms that make Soupsis conceivable.
Keywords
distributed processing; groupware; resource allocation; virtual reality; SOLIPSIS system; avatar kinestesia; common virtual world; multimedia streams; peer-to-peer shared virtual reality; real-time interactions; virtual co-presence; Avatars; Books; Collaboration; Fans; Motion pictures; Network servers; Peer to peer computing; Streaming media; Telecommunications; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Computing Systems Workshops, 2002. Proceedings. 22nd International Conference on
Print_ISBN
0-7695-1588-6
Type
conf
DOI
10.1109/ICDCSW.2002.1030849
Filename
1030849
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