• DocumentCode
    2221231
  • Title

    Nash reweighting of Monte Carlo simulations: Tsumego

  • Author

    St-Pierre, David L. ; Liu, Jialin ; Teytaud, Olivier

  • Author_Institution
    TAO, Inria, Univ. Paris-Sud, UMR CNRS 8623, France
  • fYear
    2015
  • fDate
    25-28 May 2015
  • Firstpage
    1458
  • Lastpage
    1465
  • Abstract
    Monte Carlo simulations are widely accepted as a tool for evaluating positions in games. It can be used inside tree search algorithms, simple Monte Carlo search, Nested Monte Carlo and the famous Monte Carlo Tree Search algorithm which is at the heart of the current revolution in computer games. If one has access to a perfect simulation policy, then there is no need for an estimation of the game value. In any other cases, an evaluation through Monte Carlo simulations is a possible approach. However, games simulations are, in practice, biased. Many papers are devoted to improve Monte Carlo simulation policies by reducing this bias. In this paper, we propose a complementary tool: instead of modifying the simulations, we modify the way they are averaged by adjusting weights. We apply our method to MCTS for Tsumego solving. In particular, we improve Gnugo-MCTS without any online computational overhead.
  • Keywords
    Ash; Atmospheric modeling; Computational modeling; Computers; Games; Mathematical model; Monte Carlo methods; Game Go; Monte Carlo; Nash equilibrium;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation (CEC), 2015 IEEE Congress on
  • Conference_Location
    Sendai, Japan
  • Type

    conf

  • DOI
    10.1109/CEC.2015.7257060
  • Filename
    7257060