DocumentCode :
2221231
Title :
Nash reweighting of Monte Carlo simulations: Tsumego
Author :
St-Pierre, David L. ; Liu, Jialin ; Teytaud, Olivier
Author_Institution :
TAO, Inria, Univ. Paris-Sud, UMR CNRS 8623, France
fYear :
2015
fDate :
25-28 May 2015
Firstpage :
1458
Lastpage :
1465
Abstract :
Monte Carlo simulations are widely accepted as a tool for evaluating positions in games. It can be used inside tree search algorithms, simple Monte Carlo search, Nested Monte Carlo and the famous Monte Carlo Tree Search algorithm which is at the heart of the current revolution in computer games. If one has access to a perfect simulation policy, then there is no need for an estimation of the game value. In any other cases, an evaluation through Monte Carlo simulations is a possible approach. However, games simulations are, in practice, biased. Many papers are devoted to improve Monte Carlo simulation policies by reducing this bias. In this paper, we propose a complementary tool: instead of modifying the simulations, we modify the way they are averaged by adjusting weights. We apply our method to MCTS for Tsumego solving. In particular, we improve Gnugo-MCTS without any online computational overhead.
Keywords :
Ash; Atmospheric modeling; Computational modeling; Computers; Games; Mathematical model; Monte Carlo methods; Game Go; Monte Carlo; Nash equilibrium;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation (CEC), 2015 IEEE Congress on
Conference_Location :
Sendai, Japan
Type :
conf
DOI :
10.1109/CEC.2015.7257060
Filename :
7257060
Link To Document :
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