DocumentCode
2223135
Title
Animation based in dynamic simulation involving irregular objects with non-homogeneous rugosities
Author
Rivera, Luis A. ; Carvalho, Paulo C P ; Velho, Luiz
Author_Institution
Laboratorio de Matematica, UENF, Rio de Janeiro, Brazil
fYear
2001
fDate
2001
Firstpage
128
Lastpage
135
Abstract
We propose a new technique that provides a unified framework for modeling the collision dynamics of objects having arbitrary shape and rugosity. The technique assumes that boundary of the object is expressed by elementary segments with some random distribution of perturbation. Collision detection and treatment is done considering this conceptual representation. In order to efficiently detect collisions between irregular objects, we introduce the augmented oriented bounded box tree
Keywords
collision processes; computer animation; digital simulation; dynamics; mechanical engineering computing; physics computing; animation; augmented oriented bounded box tree; collision detection; collision dynamics modeling; conceptual representation; dynamic simulation; elementary segments; irregular objects; nonhomogeneous rugosity; object boundary; object shape; random perturbation distribution; wrinkled objects; Deformable models; Discrete event simulation; Facial animation; Friction; Geometry; Laboratories; Object detection; Shape control; Spline; Surface treatment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
Conference_Location
Seoul
ISSN
1087-4844
Print_ISBN
0-7803-7237-9
Type
conf
DOI
10.1109/CA.2001.982386
Filename
982386
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