• DocumentCode
    2223332
  • Title

    Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniques

  • Author

    Di Fiore, Fabian ; Schaeken, Philip ; Elens, Koen ; Van Reeth, Frank

  • Author_Institution
    Expertise Centre for Digital Media, Limburgs Univ. Centre, Diepenbeek, Belgium
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    192
  • Lastpage
    200
  • Abstract
    This paper introduces a new method for automatic in-betweening in computer assisted traditional animation. The solution is based on novel 2.5D modelling and animation techniques within the context of a multi-level approach, starting with basic 2D drawing primitives (curves) at level 0, over explicit 2.5D modelling structures at level 1 and inclusion of 3D information by means of skeletons at level 2, to high-level deformation tools (and possibly other tools for supporting specific purposes such as facial expression) at level 3. The underlying methodologies are explained and implementation results are elucidated
  • Keywords
    cinematography; computer animation; interpolation; real-time systems; rendering (computer graphics); solid modelling; 2.5D modelling; character animation; computer assisted animation; interpolation; real-time systems; rendering; Art; Character recognition; Context modeling; Deformable models; Facial animation; Interpolation; Leg; Production; Skeleton; Software architecture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
  • Conference_Location
    Seoul
  • ISSN
    1087-4844
  • Print_ISBN
    0-7803-7237-9
  • Type

    conf

  • DOI
    10.1109/CA.2001.982393
  • Filename
    982393