DocumentCode :
2223332
Title :
Automatic in-betweening in computer assisted animation by exploiting 2.5D modelling techniques
Author :
Di Fiore, Fabian ; Schaeken, Philip ; Elens, Koen ; Van Reeth, Frank
Author_Institution :
Expertise Centre for Digital Media, Limburgs Univ. Centre, Diepenbeek, Belgium
fYear :
2001
fDate :
2001
Firstpage :
192
Lastpage :
200
Abstract :
This paper introduces a new method for automatic in-betweening in computer assisted traditional animation. The solution is based on novel 2.5D modelling and animation techniques within the context of a multi-level approach, starting with basic 2D drawing primitives (curves) at level 0, over explicit 2.5D modelling structures at level 1 and inclusion of 3D information by means of skeletons at level 2, to high-level deformation tools (and possibly other tools for supporting specific purposes such as facial expression) at level 3. The underlying methodologies are explained and implementation results are elucidated
Keywords :
cinematography; computer animation; interpolation; real-time systems; rendering (computer graphics); solid modelling; 2.5D modelling; character animation; computer assisted animation; interpolation; real-time systems; rendering; Art; Character recognition; Context modeling; Deformable models; Facial animation; Interpolation; Leg; Production; Skeleton; Software architecture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
Conference_Location :
Seoul
ISSN :
1087-4844
Print_ISBN :
0-7803-7237-9
Type :
conf
DOI :
10.1109/CA.2001.982393
Filename :
982393
Link To Document :
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