• DocumentCode
    2223354
  • Title

    A new mathematical development for radiosity animation with Galerkin method

  • Author

    Didier, Arquès ; Venceslas, Biri ; Sylvain, Michelin

  • Author_Institution
    Inst. Gaspard Monge, Univ. of Marne-La-Vallee, Champs sur Marne, France
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    201
  • Lastpage
    256
  • Abstract
    Combining animation and global illumination constitutes a real challenge it? computer graphics, especially when light sources move in a complex scene because the entire illumination has to be recomputed. This paper introduces a new algorithm, based on the Galerkin method, which efficiently computes an animation sequence with any moving surface-even a light source. For each new frame, we take into account the continuous property of the movement to determine the necessary energy differences between the previous global illumination solution and the new one. Based on a mathematical development of the form factor, this new approach leads to all efficient and simple algorithm, similar to the classical progressive refinement algorithm, and which computes an animated sequence about three times faster
  • Keywords
    Galerkin method; brightness; computer animation; image sequences; light sources; Galerkin method; animation sequence; complex scene; computer graphics; global illumination; moving light sources; moving surface; progressive refinement a1gorithin; radiosity animation; Animation; Cameras; Computer graphics; Equations; Layout; Light sources; Lighting; Marine vehicles; Motion pictures; Optical propagation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
  • Conference_Location
    Seoul
  • ISSN
    1087-4844
  • Print_ISBN
    0-7803-7237-9
  • Type

    conf

  • DOI
    10.1109/CA.2001.982394
  • Filename
    982394