DocumentCode :
2223354
Title :
A new mathematical development for radiosity animation with Galerkin method
Author :
Didier, Arquès ; Venceslas, Biri ; Sylvain, Michelin
Author_Institution :
Inst. Gaspard Monge, Univ. of Marne-La-Vallee, Champs sur Marne, France
fYear :
2001
fDate :
2001
Firstpage :
201
Lastpage :
256
Abstract :
Combining animation and global illumination constitutes a real challenge it? computer graphics, especially when light sources move in a complex scene because the entire illumination has to be recomputed. This paper introduces a new algorithm, based on the Galerkin method, which efficiently computes an animation sequence with any moving surface-even a light source. For each new frame, we take into account the continuous property of the movement to determine the necessary energy differences between the previous global illumination solution and the new one. Based on a mathematical development of the form factor, this new approach leads to all efficient and simple algorithm, similar to the classical progressive refinement algorithm, and which computes an animated sequence about three times faster
Keywords :
Galerkin method; brightness; computer animation; image sequences; light sources; Galerkin method; animation sequence; complex scene; computer graphics; global illumination; moving light sources; moving surface; progressive refinement a1gorithin; radiosity animation; Animation; Cameras; Computer graphics; Equations; Layout; Light sources; Lighting; Marine vehicles; Motion pictures; Optical propagation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
Conference_Location :
Seoul
ISSN :
1087-4844
Print_ISBN :
0-7803-7237-9
Type :
conf
DOI :
10.1109/CA.2001.982394
Filename :
982394
Link To Document :
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